Tmmium Labs AB.

Development studio based in Visby, Sweden. Specializing in systems programming, backend architecture, and multiplayer technology.

Available For
Contract game development Scalable infrastructure engineering Technical consulting

Projects

Performance Optimization

(Unannounced title). Implemented frame-rate stabilization, rewrote rendering loops, and developed custom memory allocators tailored for target hardware constraints.

Multiplayer Network Infrastructure

Custom UDP-based networking for a competitive action game. Engineered cross-platform gameplay synchronization optimized for unstable connections.

Scalable Backend and Data Infrastructure

Engineered scalable web and gaming back-ends supporting 100k+ registered users, optimizing architecture to seamlessly handle high-concurrent multiplayer game profiles and real-time statistics.

Services

Game Development

Systems-level programming focused on performance, gameplay mechanics, multiplayer networking, and engine tooling.

PC PlayStation Xbox Embedded Systems

Backend Engineering

Architecture, greenfield development, and modernization. Design of distributed systems, scalable APIs, and robust cloud infrastructure.

Windows Linux Docker AWS Hetzner Cloudflare